Attack pressure
Damage-causing exposures / activated exposures. Each wave or vent burst counts once.
Regulator discovery
Among testers who reached a deployed, charged regulator.
Landings and blade contacts show exploration. Repeated trips are stronger evidence of learning; intention needs player feedback.
Where attempts ended
Click a death marker to inspect that moment. Hover for its attack and phase.
Successful fight duration
First recorded wins
Cumulative active time across the selected attempts, including retries. Filtered history may omit earlier play.
Attempts
Open an attempt for inputs, damage geometry and a sampled timeline.
Configuration comparison
Each build and tuning combination remains separate.
Sampled reconstruction, not video or a deterministic replay. A selected event uses its exact recorded snapshot. Active time includes hitstop; wall time also includes menus.
Vent response observations
First recorded directional input toward a warned safe lane. This is an observable action, not a measurement of when the player noticed the cue. Jump responses and pre-existing movement need timeline review.